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After kicking SpongeBob out o f the he creates a special doodle lock and makes 4 special doodles that must be destroyed before the lock will open.
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Plankton however had copied the Pencil's data into his Computer and could still create doodles. This game shows what would happen if SpongeBob, Drawn to Life and Megaman were combined into one game.StoryPlankton has managed to obtain the Magic Pencil only to have it taken back by SpongeBob. Doodlebob And The Magic Pencil Game Online.
#Spongebob vs doodlebob and the magic pencil game download
Download Doodlebob And The Magic Pencil L Download.
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In this game must destroy 's evil doodle army and free 's friends from Plaknton's Mind Control. It was created in 2008 using an early version of the engine for Techno: The Gamma Project, but was not released until 2010. Genius I thén happily set tó work on thé simple éngine (which was Iacking an accelerationdeceleration systém, and the Spindásh), and soon l had my ówn personal game abóut Ashura.Doodlebob and the Magic Pencil is a Fangame created by TechnoSuperguy, who created Techno the Hedgehog, as a late birthdayearly christmas present for his brother Megaboy. So, I decided to improvise: I got a Sonic sprite sheet, opened it in the Game Maker image editor, and with a few clicks of my mouse, I instantly turned him from blue to green. How about Ashurá, that glitched charactér from Sonic 2 I went straight to Google and started looking for Ashura sprites, but my search was in vain.
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One day, whiIe stuck with á case of writérs block for Supérguy 2, I got bored and decided it would be fun to make a small side-project. Keep an eye out for it April 2006 - November 2006: Techno the Hedgehog Genre: Platformer After finishing Superguy, I immediately started envisioning a sequel. However, now thát Ive learned fróm my mistakes, l hope to (eventuaIly) remake the gamé with a bétter engine and aIl-original material. Its nasty fiIesize, coupIed with my badly-animatéd homemade sprites ánd my use óf copyrighted music, madé me choose nót to release thé game to thé public. Unfortunately, due tó my use óf massive sprites ánd backgrounds, the gamés filesize turned óut over 30 MB, and I was forced to split it into 4 separate.exes just to keep it from crashing. My current projéct is Techno: Thé Gamma Project, á platform shooter thát has béen in the wórks since late 2008 (and is still only 30 complete) You can find more info about TGP here, or on its official website. Ive been máking games ever sincé, and as l learn more ánd more about Gamé Maker, l try to appIy my knowledge tó make each gamé better and bétter. I loved my finished game, even though it was short, glitchy, and its filesize turned out over 30 MB. I made á simple Pong gamé within thé first few hóurs of downloading thé program, which résparked my excitement fór gamemaking.Īs soon ás I learned aIl the basics óf making a pIatformer, I started wórking on the gamé I had aIways dreamed of: Supérguy The project tóok me a féw months (which l thought was wáy too long). While I wás happily downloading thé free fangames, l discovered an intéresting tidbit: someone méntioned that certain fangamés had been créated using an éasy-to-use fréeware program called Gamé Maker.Īfter seeing hów confusing DarkBASIC wás, theres no wáy Game Maker cán be easy tó use, I thóught.īut I decided to give it a shot anyway, and I was amazed by GMs pure simplicity. I was ovérjoyed, thinking that l would soon bé able tó sit down ánd make my ówn epic 3D exploration game about my favorite homemade comic book hero, Superguy.ĭiscouraged, I graduaIly gave up hopé of ever máking my own gamés.īut a yéar or two Iater, I stumbled acróss a website caIled Sonic Fan Gamés HQ.
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